#include <stdafx.h>

int color=1;
int W;
int H;
int **cn;
int *sum;

void paint(int h,int w)
{
 cn[h][w]=color;
 sum[color]++;
 if(h>0){
 if((cn[h-1][w]!=color)&&(cn[h-1][w]!=0)){
	 paint(h-1,w);
 }
 }
 if(w<W-1){
 if((cn[h][w+1]!=color)&&(cn[h][w+1]!=0)){
	 paint(h,w+1);
 }
 }
 if(h<H-1){
 if((cn[h+1][w]!=color)&&(cn[h+1][w]!=0)){
	 paint(h+1,w);
 }
 }
 if(w>0)
 {if((cn[h][w-1]!=color)&&(cn[h][w-1]!=0)){
	 paint(h,w-1);
 }
 }
}


int main()
{
int i, j;
scanf("%d %d",&H,&W);
cn = new int*[H];
sum=new int[(H*W)/2];
for(i=0;i<(H*W)/2;i++){sum[i]=0;}
for(i=0;i<H;i++)
{cn[i]=new int [W];}
for(i=0;i<H;i++) {for(j=0;j<W;j++){cn[i][j]=0;}}

cn[0][3]=1;
cn[0][4]=1;
cn[1][4]=1;

cn[1][1]=1;
cn[2][1]=1;
cn[3][1]=1;
cn[3][2]=1;
cn[4][2]=1;
cn[4][3]=1;




for(i=0;i<H;i++)
{
 for(j=0;j<W;j++)
  { if(cn[i][j]==1)
   {color++;paint(i,j);
   }
  }
}
j=0;
for(i=0;i<(H*W)/2;i++){if(j<sum[i]){j=sum[i];}}

printf("%d %d",color-1,j);
scanf("%d",&i);
return 0;

}